Showing posts with label gfw radio. Show all posts
Showing posts with label gfw radio. Show all posts

Tuesday, February 28, 2012

For the Record...

Just wanted to put this "on the record" as far as this blog goes because it's one of the pieces of writing I'm most proud of simply because it seemed to distil -- at least in my own mind -- the complete run of CGW/GFW Radio (on the 1UP Network) in a handful of paragraphs. This was written for the CGW/GFW Radio Reunion at PAX Prime in 2009 to introduce the cast:
A man who flew to Seattle on a flaming burrito,
And woke up on the bathroom floor only minutes ago,
The Peggle-code begging Lord of the Rings himself
JEFF GREEN 
Creator of the Monopoly scoring system for PC games
And the "This but this" format of game reviewing,
Getting ready for Frodo's birthday, the real Tingle
SEAN MOLLOY
A dolphin that can sing like a chicken,
Straight from Chernobyl with the bruises to prove it
George Lucas's worst nightmare, it's
ROBERT ASHLEY
The quiet one with a burning hatred of Mark Millar
And snack machines around the world,
Direct from Dharmaville, Hell Yeah! it's
RYAN SCOTT
A prankster with a degree in giving customers the pickle
Straight out of a Second Life acid trip, chomping on candy,
The Punisher of video games, he's here to protect you
SHAWN ELLIOTT


Wednesday, February 15, 2012

Keep the Candle Burning

So, it would seem that the hope of wrangling a CGW/GFW Radio Reunion in 2012 have been extinguished unless some kind of LOST-like series of events occurs and the only way for the world to stop skipping through time is to have the five participants complete a podcast reunion before the next jump. While 2012 may see hope extinguished, the smallest of candles remains lit for 2013. Everyone involved isn't ready to let it go and, honestly, neither am I.

And that got me to thinking, what would that candle look like? What would the scent be? Green in honour of a certain Star Wars character and probably scented with candy.

Monday, January 16, 2012

The Finishing Touches...

I woke up this morning still feeling like I’d been attacked by fire ants – will I ever feel well again? – but I still managed to put the finishing touches on my Saints Row: The Third (PC) review. Still needs an edit pass or two, but at least it’s mostly done.

I think I had more fun with the this version of the game simply because control was much more precise and I went into the experience with my eyes wide open, knowing what to expect and being familiar with the layout of the city. I previously put a bunch of hours into the Playstation 3 version, but this second play through on the PC just felt better. I had more fun with it. The same thing happened with Batman: Arkham City.

I’m trying to put my finger on exactly why. Maybe it has something to do with playing them on an Alienware M18x. Or maybe it has to do with sitting close to the screen, which is something I’ve missed while playing games from the couch. It deserves more thought at the very least. I need to identify why the PC versions of these games are somehow better. Or at least why I’m perceiving them as being better.

Next on my playlist is The Elder Scrolls V: Skyrim… unfortunately, I didn’t get a crack at the console versions so I can’t make that kind of PC vs. console comparison.

And since we’re half-way through January my mind has already turned to September and PAX Prime. If a GFW Radio Reunion doesn’t happen this year, I think that’ll be it. But that might just be the fire ants talking.